GAMEJAM and bugs


Hello everyone and welcome to the first DEVLOG of THE RAT KING

This devlog is a bit strange, since for my part I feel the need to apologize to all the people who tried the game delivered for the gamejam since it is an unfinishable experience.

Actually the game has a story with three possible endings and multiple mechanics but all of these were lost from the jam due to export and last minute problems, as well as I was surprised that for the webgl build it also got stuck and even with an error that I still don't know how to solve. My computer showed that it can't run Unity very well so that was one of the biggest problems in terms of coding bugs and time.

So with the end of the year and family events I didn't have time to move forward with the project. My plans as the programmer for the project are: fix the bugs that impede the progress of the game and publish that version as soon as possible so that you, the players, can try what my team achieved with this hard gamejam.

As this is the first gamejam of the team, I am surprised to see that we were able to do something, so after problems with our organization we delivered this game that cannot be fully appreciated, so we were devastated.

Thank you for reading and I hope you enjoy the updated version when it comes out.

Files

THE RAT KING.zip 88 MB
Dec 31, 2023
THE RAT KING - web.zip Play in browser
Dec 31, 2023

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